IVAN
Roguelike · v0.59 · free and open source

Iter Vehemens ad Necem

“a vehement journey to death”

IVAN models your body one part at a time. Parts come off.

Play in your browser

5 MB · nothing to install · no account
saves to your browser · Chrome 85+, Firefox 79+ or Safari 15+

Underwater Tunnel, level 1

What it looks like from inside.

IVAN in play: a brown cave corridor lit unevenly, the player beside a zombie,
              a stat panel reading HP 24 of 35 in red, and a message log recording the fight.
Enough to start

Controls.

Move with the arrow or numpad keys. Press ? in the game for the full list.

←↑↓→move, or attack whatever is in the way
>go down, or enter an area
<go up
,pick up item
iinventory menu
Eequipment menu
eeat
aapply item
hrest and heal
ppray to gods
?show key layout
Ssave and quit
Colophon

How it got here.

The port

106,232 lines of C++ compiled to WebAssembly with Emscripten. The game logic is unchanged — the same code, on a different target.

An unofficial fork of IVAN, ported to the web.

Credits

Source